Choose country for shipment delivery
We use cookies to ensure the functionality of our website. After giving your consent, we use them to analyze traffic and personalize advertising on third-party advertising platforms, always in accordance with the rules of the Privacy Policy.
Provided by
Product code: 1342-1008 | ID: 450360
A collection of Energy Panner and Brightness Panner professional audio panning plugins.
Brightness Panner is committed to change the way you use sound in space, enriching your mixes by spreading sound around you. This unique audio plugin makes panning easier than ever, by applying movement to your sounds using Brightness analysis.
Imagine panning being controlled by the pitch of music notes, the brightness of sounds or the MIDI notes you play. From music to audio post, Brightness Panner allows you to move sounds dynamically in a variety of reproduction formats — from stereo to surround 5.1 and 7.1, to Dolby Atmos 7.1.2, Ambisonics up to 3rd order, and Binaural.
Energy Panner uses the intensity of a sound to control its movement. From traditional stereo to immersive, this plugin enables artists to add dynamic depth to their panning techniques without any effort or additional routing.
With Energy Panner, the sound intensity controls the panner, creating movement that reacts to sound. Imagine drums moving at the beat, synth notes that move on attack, among many other behaviors. From music to audio post, from stereo to Dolby Atmos, Energy Panner is a plugin that you definitely want in your toolset.
The Pan mode is essentially a normal end-to-end particle-based panning. This type of panning effect changes the position of the sound source between two points (start point → end point) previously defined by you. Therefore, the greater the energy of the input signal the greater the shift from the starting point to the end point.
Whenever the audio signal reaches a certain level (threshold value), the sound source moves on a trajectory that you define. As opposed to pan mode, the sound source does not return to the starting point as soon as the signal level drops. The sound source will freeze that position until the audio signal exceeds the threshold value again, leading to a new shift of the sound source in the dome space.
Download Path: https://soundparticles.com/products#bundles
Info: https://soundparticles.com/products#bundles
A complete version of the software that includes all available features and tools without limitations. This is the standard version of the product at full price.
License
System requirements
Hardware Requirements
4 GB RAM
Made in
Portugal
Based on the number of reviews: 1
All reviews come from verified customers who have purchased a product from us in the past.
Constantin H.
Germany
04.07.2023